Programing/unity
unity,유니티,1초에 한번씩 오브젝트 복제,IEnumerator ,StartCoroutine,WaitForSeconds
고니의 경제주식
2017. 2. 23. 18:27
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public class ballCopy : MonoBehaviour {
public GameObject ball;
// Use this for initialization
void Start () {
StartCoroutine(Sleep());
}
IEnumerator Sleep()
{
while (true) {
Instantiate (ball, transform.position, Quaternion.identity);
yield return new WaitForSeconds (1.0f);
}
}
}
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